Post by diablo on Mar 21, 2015 12:45:48 GMT 1
RoK Update (Alpha #5)
The new update has been released. Unfortunately, saves are being wiped with this update. The update focuses mainly on performance and optimization. The team is hard at work on these issues, and will be focusing on them primarily over the next couple weeks.
Edit: Unfortunately we just realized that community servers will need to wipe their save with last nights update (Alpha #5), as there seems to be a bug with chests not opening.
Design Changes:
- Animals now drop more leather
- Flax respawn rate doubled
- Wood, Log, and Cobblestone blocks now more expensive.
- Players will now take starvation damage and regenerate health less frequently, but at the same overall speed.
- Log blocks have increased hitpoints (4000)
- Sticks have reduced hitpoints (750)
- Can craft stone sword without work bench
- Banner flax costs have been reduced
Fixes:
- Optimization and stability fixes for shrubbery and blocks
- Trebuchet and Ballista optimization changes (fixed slowdown on maps containing many of these)
- Networking improvements
- Audio priority modifications
- Ropes harder to accidentally release someone, should be more stable
Rok Update Alpha 6:
New:
- Flute (Craft at workbench. Play by holding down left mouse, Right mouse sustains, Scroll Wheel changes key-scale)
- More graphics options for low end computers (Turn off God Rays, Can Reduce Terrain Shading)
- Added auto-restart ability for dedicated servers. (Disabled by default for Community Servers. Configurable.)
- Added a new '/report [name]' command to collectively point the finger at hackers / cheaters.
Fixes & Changes:
- Temporarily disabled explosive kegs while we diagnose exploits and work to fix them.
- Temporarily disabled the ability to capture sleepers, as clients would freeze for 5-10 seconds when someone captured a sleeper in far the distance. Will work towards a proper fix for this next week. Capturing in-game players is functional and works as normal.
- Players should no longer be able interact with objects through walls, be it by attacks, emotes, or other manners.
- Players can no longer equip the Ancient Crown or Ancient Sword when they are not king
- Made it so you can no longer add invalid characters into your character names. This broke saving for anyone who had a name with certain characters in their player name.
- Players can no longer double-click the Ancient Crown or Ancient Sword into containers.
- Lobby no longer 'freezes' while processing the received list.
Optimizations:
- Networking, Memory, and Performance Optimizations
- Tree stability and memory optimizations
Next week the team plans to focus on exploit/hack prevention, log in/log out issues, and further optimization. We are getting a lot of data from these full servers under constant stress, and will keep working towards a better experience, thanks for your patience during this time.
- The Code}{atch Team
The new update has been released. Unfortunately, saves are being wiped with this update. The update focuses mainly on performance and optimization. The team is hard at work on these issues, and will be focusing on them primarily over the next couple weeks.
Edit: Unfortunately we just realized that community servers will need to wipe their save with last nights update (Alpha #5), as there seems to be a bug with chests not opening.
Design Changes:
- Animals now drop more leather
- Flax respawn rate doubled
- Wood, Log, and Cobblestone blocks now more expensive.
- Players will now take starvation damage and regenerate health less frequently, but at the same overall speed.
- Log blocks have increased hitpoints (4000)
- Sticks have reduced hitpoints (750)
- Can craft stone sword without work bench
- Banner flax costs have been reduced
Fixes:
- Optimization and stability fixes for shrubbery and blocks
- Trebuchet and Ballista optimization changes (fixed slowdown on maps containing many of these)
- Networking improvements
- Audio priority modifications
- Ropes harder to accidentally release someone, should be more stable
Rok Update Alpha 6:
New:
- Flute (Craft at workbench. Play by holding down left mouse, Right mouse sustains, Scroll Wheel changes key-scale)
- More graphics options for low end computers (Turn off God Rays, Can Reduce Terrain Shading)
- Added auto-restart ability for dedicated servers. (Disabled by default for Community Servers. Configurable.)
- Added a new '/report [name]' command to collectively point the finger at hackers / cheaters.
Fixes & Changes:
- Temporarily disabled explosive kegs while we diagnose exploits and work to fix them.
- Temporarily disabled the ability to capture sleepers, as clients would freeze for 5-10 seconds when someone captured a sleeper in far the distance. Will work towards a proper fix for this next week. Capturing in-game players is functional and works as normal.
- Players should no longer be able interact with objects through walls, be it by attacks, emotes, or other manners.
- Players can no longer equip the Ancient Crown or Ancient Sword when they are not king
- Made it so you can no longer add invalid characters into your character names. This broke saving for anyone who had a name with certain characters in their player name.
- Players can no longer double-click the Ancient Crown or Ancient Sword into containers.
- Lobby no longer 'freezes' while processing the received list.
Optimizations:
- Networking, Memory, and Performance Optimizations
- Tree stability and memory optimizations
Next week the team plans to focus on exploit/hack prevention, log in/log out issues, and further optimization. We are getting a lot of data from these full servers under constant stress, and will keep working towards a better experience, thanks for your patience during this time.
- The Code}{atch Team